Portfolio 3d Portfolio 3d

Manuel J. Gallardo

( 3d Artist )

What can I Do

3d Artist specializing in 3D modeling / texturing of 3D characters for film and video games.


* Hard surface and organic modeling (high and low poly) characters, elements (props) and environments for film and video games.
* Digital Sculpting, organic and hard surface.
* Retopology, meshes and topology optimization for video games and animation.
* Creating maps Uvs and textured with Ptex.
* Making textures, processing and correction maps; diffuse, specular, bump, normal, cavity, displacement etc.
* Editing and development of shaders.
* Content Developer for Virtual Reality (Oculus Rift, Samsung Gear VR).

——————————————————-Additional knowledge —————- ———–

* Setup / Rigging of characters, sets and props with bones, CAT and biped.
* 3D animation.
* Lighting and rendering with Mental Ray and Vray.
* Integration of assets, baking and lighting in Unreal Engine.
* Integration of assets, baking and lighting in Unity 3d.
* Post Production with render elements (for render passes), animations and images.
* Motion graphics with particle plugins and 3d elements.
* Integration of 3D elements in real video.

3ds_Max_2015_Certified_Professional_BadgeAutodesk Certified Professional Instructor in 3ds Max 2015.

Number of Autodesk License: 00377815



Autodesk 3ds Max
Autodesk Maya
Pixologic Zbrush
Autodesk Mudbox
Marvelous designer


Adobe Photoshop
Quixel Suite
The Foundry Mari
Substance Painter
Adobe Illustrator


Unreal Engine
Unity 3d
After effects
Adobe Premiere