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Sir Galahad (Games)

Modeling and texturing of a “The Order 1886” videogame character. Done in 3ds Max, Zbrush, Photoshop, Quixel and Marmoset.
33k Tris the low mesh.

Animum 3d School course, and supervised by Paloma Alperi.

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  • Client:Personal Project
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  • Skills:
    • Modeling
    • Sculpting
    • Texturing
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